Tag Archives: tunnels & trolls

RPG Design: Experience for skill checks

chessFor my latest RPG design I already have decided to use a level based system as explained in another post. I also love skill-based systems because of the variety they IMHO add to characters. One issue I find myself toying with again and again is how (and if) to reward skill checks with experience points.


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Review: Tunnels & Trolls 7.5

tt-coverYesterday I received the Tunnels & Trolls (T&T) 7.5 edition box I ordered from Flying Buffalo Inc. (FBI). This review will summarize my impressions based on a first partial reading and some experiments with character generation and the included solo adventure.

In summary there are quite a lot of things I love about this edition, a few things that might be improved (8th edition please) and some product decisions I find discussable. Content-wise T&T 7.5 is a great old school game that includes all the benefits of more recent indie games as far as simple mechanics, freeform rules and easy customization go. Definitely a good game to get newbies into role-playing and as great for old timers who do no longer have the time to read through rules manuals with hundreds of pages before they can start a game.

Here come the details…


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Being a Fanboy… and a Troll

Today is a good day. After a long hard day of work, I visited my blog and noticed that the Trollgod himself graced my comments with his wisdom :-)


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