Android versus iOS
Recently I have been thinking quite a bit about the commercial viability of Android versus iOS – from the viewpoint of a commercial developer. Should I support both platforms (which is quite an effort for a small development team if you are going for native support and not some web-based stuff) or should I prefer one platform over the other. My concerns are (for now) related to the development of ADOM Live, a mobile descendant of ADOM, my vastly successful roguelike game.

Today I have to recommend yet another great iPhone app created by my good friend
Today I would like to recommend an iPhone/iPad app of a very good friend of mine: BattleDuel. A game that has been around on the Amiga and on the PC. A game that has been implemented in C and in Java. And a great game that now is available in Objective-C for the iPad and the iPhone.
I’ve been a huge Apple fan for some time… not necessarily due to the computers (I’m a Java geek and always felt somewhat neglected on MacOS) but rather because of its
Recent Comments